Post by Quinn Starling on Feb 16, 2016 17:05:20 GMT
It seems ON FIRE is easier to reach for chasers, considering how hard it is to raise the 30 pt hoop any higher while keeping, and how quickly points can add up. At least, it seems easier compared to the 9 DMG and 5 BLK required.
Should Seeking be allowed an option to become ON FIRE? Maybe like 5 SRCH?
Should we consider increasing the PTS requirement? Or decrase DMG or BLK slightly? It just seems Chasing has the best chance of being rewarded, and it doesn't help that our Chasing rolls have been insane this game. So maybe it's all just luck. But, still, something to consider? Especially the Seeking option.
I'm feeling like the benefits of On Fire in its current state end up rewarding high risk high reward play even further. The only option available with a Chaser on fire is to raise goal difficulty and hope the Chaser rolls low. Playing beater and being unable to effect the Chaser across multiple periods feels extremely frustrating.
Alright, so the concept of being On Fire is currently based on high performance. What if instead, it was based on momentum and as such, eventually ends.
One idea for all players: If you succeed at three actions in a row, you are On Fire. While On Fire, you can ignore IP while rolling as if you didn't have any. This effect lasts until you fail a roll.
I think this allows players to be rewarded for making careful plays as well as not being pigeon holed into one specific action. In its current state, each player is incentivized to stick to their primary skill. Supporting teammates in other roles isn't rewarded in the same way.
Post by Vester Lombard on Feb 16, 2016 17:44:40 GMT
Seeking definitely needs an opportunity to be "on fire." And I agree that Keeping is still underpowered and we may need to change the amount by which the DC is raised, and the ease of Keepers getting On Fire. The odds of a Beater or a Chaser being On Fire are the same (technically it's slightly easier for a Beater because Chasers DCs can be raised) so it's just luck that two Chasers achieved it, not an imbalance.
Walltur: Mmk, I can see that now
Mar 17, 2016 15:19:37 GMT
Vester Lombard: Beating a seeker in the 4th is pretty huge. Each IP is essentially erasing the effect of one of their successful searches.
Mar 17, 2016 16:28:34 GMT
Quinn Starling: Yeah, I would have hit Ginger more if I thought she'd rest up or if you'd heal her. But I figured that you guys would maybe leave her at 2 since that was her max, especially since we decided to stay inujurred, too Lol
Mar 17, 2016 16:36:34 GMT
Quinn Starling: We planned back between periods 2-3 to consider staying injured if we got to -3 again, to waste any coming beatings. If you aim for low DCs, have enough skill to make up for the IP, AND get lucky, it's sometimes worth it to keep the damage & keep rolling
Mar 17, 2016 17:34:53 GMT
Vester Lombard: I think in the 2nd period you definitely have to rest. 3rd period, maybe, pending your team strategy. 4th period, probably not.
Mar 17, 2016 21:14:43 GMT
Sprye Tatel: In the interest of not adding a new post each day to the Space Debate threads, would we be interested in sharing ideas via Google Docs? tinyurl.com/zlk8sb3
Mar 21, 2016 5:01:20 GMT
Quinn Starling: I'm in favor of death penalty for illegal pretty floral bonnets. I think that needs to be an argument that happens Lol
Mar 21, 2016 13:54:41 GMT
Walltur: Pro, but under the argument that all viewers of the bonnet be executed, rather than the wearer. Deadly illegal bonnets
Mar 22, 2016 4:16:02 GMT
Quinn Starling: Depends on how pretty. We'd need a numerical rating scale, to start. Any bonnet rated 6 or over (by 2/3 vote of galactic council) is determined "pretty" and a single flower may be defined as "floral." Any fixture worn upon the head may serve as "bonnet."
Mar 22, 2016 15:54:13 GMT
Quinn Starling: (that's on a scale of 1-10) And I'd be against death penalty for illegal ones (unregistered, obtained illegally, etc.) Jail sentencing and community work are appropriate, but not death penalty. Too extreme.
Mar 22, 2016 15:56:18 GMT
Vester Lombard: While I am against the death penalty for pretty floral bonnets, I do think that all people who have encountered the bonnet should have their brains slightly melted. I think this would both save lives and prevent any risk of spreading that fashion
Mar 22, 2016 16:25:34 GMT
Sprye Tatel: Again with the slightly-melting brains proposal? Seems very convenient for the Muppet-race; who can re-grow/stuff brain cells! Whose pocket are you in? Who is pulling your strings!?
Mar 22, 2016 17:16:41 GMT
Sprye Tatel: I say that the punishment should fit the crime: The penalty for Pretty Floral Bonnet's (PFB's) should be death by PFB!
Mar 22, 2016 17:19:46 GMT
Quinn Starling: I have found my people. This is where I belong <3
Mar 22, 2016 23:08:03 GMT
Walltur: Any games coming down the pipe? Online practice game of Cornucopia?
Apr 6, 2016 15:19:22 GMT
Vester Lombard: If you guys want we could try doing some online Galactic Debate. It would lose a bit of the spontaneous improv element when played on the forum, but maybe it could at least help figure out which cards are fun or boring.
Apr 11, 2016 16:36:36 GMT
Quinn Starling: We could schedule a "live" session and either skype or have the speaker type up their response within a certain time frame. So, speaker says they're free at 9pm. At 8:55 they're given their topic, then they have from 9:00-9:05 to type up their platform...?
Apr 11, 2016 17:53:36 GMT