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Post by Vester Lombard on Feb 26, 2016 14:12:35 GMT
Reply to this post declaring Red or Blue team, your position, skills, and feat. You are encouraged, but not required, to change position. You have 6 skill points to divide between the 4 skills. You can have a maximum of 3 in your position skill. You can have a maximum of 2 in other skills. Then choose one Feat from the rule page. It must be from your position or the All Position category. No duplicate feats. Everyone must have a unique Feat. Please try and use feats that weren't tested last time. The game will start on Monday.
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Post by Quinn Starling on Feb 26, 2016 14:20:47 GMT
Blue team
Beater +3 beat +2 chase +1 keep
Feat:Brutal Attack: The maximum Injury Penalty is now 4 for players you beat
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Post by Walltur on Feb 26, 2016 14:27:42 GMT
Walltur
Blue Team Keeper
EDIT:
+2 Keeping +2 Chasing +2 Beating
Feat: Pull the Goalie: +1 to all skills when not using any Keep actions this period.
Fun build go!
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Post by Ginger Leigh on Feb 26, 2016 16:32:39 GMT
Red Team Beater
+3 beat +2 Keep +1 Chase
Feat:
Rejuvenate: At the end of each period (after actions are resolved) heal one Injury Penalty.
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Post by Cameron "Booker" on Feb 26, 2016 21:02:02 GMT
Blue Team Chaser
+3 Chase +2 Beat +1 Keep
Feat: Assist
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Post by Sprye Tatel on Feb 27, 2016 6:30:38 GMT
Red Team Chaser
+3 Chasing +2 Beat +1 Seek
Feat: Healing Potion - When you rest heal 3 Injury Penalties.
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Post by Charlie Bertani on Feb 29, 2016 2:28:22 GMT
Blue Team
Seeker
Seek+3 Keep+2 Chase+1
Feat: Speedy
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Post by Vester Lombard on Feb 29, 2016 5:18:38 GMT
Red Team (Flobberworms)
Keeper
Keep +3 Chase +2 Seek +1
Feat: Fast Break
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Post by Sharlot Lombard on Feb 29, 2016 5:20:17 GMT
Red Team (Flobberworms)
Seeker
Seek +3 Beat +2 Keep +1
Feat: Decoy
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